About the event

2-day community summit for developers, designers & accessibility enthusiasts, jointly run by a11y meetups from all over Europe · May 9-10, 2026 · Würzburg, Germany

Schedule

Saturday, May 9th, 2026

Time Agenda item
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Presentation title: Accessibility 101

This session is explicitly aimed at all those who are new to accessibility and would like to familiarise themselves with the most basic concepts and terms of accessibility before the actual event. The presenters will guide you through the key principles and ensure that you have a better understanding of some of the day's topics. The session is designed to give you more confidence and understanding of the broad field of accessibility and allow for an initial exchange with like-minded enthusiasts.

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Doors open
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Opening
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Session planning
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Session 1
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Session 2
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Lunch break
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Session 3
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Session 4
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Coffe & Tea break
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Session 5
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Session 6
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Closing
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Presentation title: Informal evening programme

In previous years, it has often happened that larger groups got together on the evening of the first day in one or more pubs or restaurants in the city centre and continued the conversations there. We’ll try again this time to make a generous reservation and would be happy if you joined us to sit together, chat, and wind down the day.

Sunday, May 10th, 2026

Time Agenda item
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Presentation title: Accessiblity, Grown up: Getting started with accessibility maturity

Moving from reactive accessibility to sustainable organisational capability requires more than audits and good intentions. It requires structure, ownership, and measurable progress.

This full-day, hands-on workshop provides a practical introduction to the Accessibility Maturity Model (AMM) and guides participants through the first steps of applying it within their own organisations.

We will explore the dimensions of maturity in depth, and look at how they connect together. We'll make a start to assess your current state, identify structural gaps, define meaningful proof points, and create realistic next-step actions. 

Through guided exercises, group discussions, and structured mapping activities, attendees will begin building their own maturity baseline and initial action plan. You'll leave with a better understanding of where your organisation is at and how to can start moving forward.

Workshop by
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Presentation title: Ready to Level Up? Design Your Own Accessibility Game

Rules are boring. Games are fun. Digital accessibility is full of complex criteria that are hard to teach and harder to remember. What if you could pack all that knowledge into a game? In this workshop, you won’t just play – you will create. You will design a board game that teaches accessibility in a fun way.


What you will do:

  • Deconstruct: Take a core accessibility concept and turn it into a game mechanic.
  • Build: Create a prototype using simple materials that we provide, and together we come up with an idea.
  • Playtest: Test your game with peers. See if it’s fun. See if it works.
  • Take Home: Leave with a playable prototype you can use with your team or in a workshop.


Who is this for? Everyone!

  • ⁠"I have no idea about game design!" Don’t worry. We’ll guide you.
  • ⁠"I can’t code!" No coding experience required — unless you prefer digital.
  • "I’m an A11y pro / I’m a total beginner." Both works. The game is the medium, the topic is adaptable.
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Presentation title: Testing on a mobile phone

Meet Daniel who uses a screen reader, which is an assistive technology that reads out elements and text on screen when navigating programs, apps or websites. To be able to do this, it relies on well written semantic code, ALT-texts and clear labelling. 

Testing with a screen reader is vital to ensure you have a product that works for everyone and to be compliant. All operating systems nowadays have built in screen readers, for Android it is called TalkBack and for iOS it is VoiceOver. Everyone can do simple testing with their phone to find issues.

Part 1 - Screen reader testing (on mobile)

  • What is a screen reader?
  • How Daniel uses a screen reader.
  • Screen reader basics.
  • Master navigation and scrolling.
  • Know what to listen for when testing.

Part 2 - Mobile testing

  • How to test with an external keyboard (Demo)
  • Using Switch control
  • Re-size text
  • Portrait/ Landscape mode
  • Dark mode
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Presentation title: Accessible by Default: A Practical Guide to Vibe Coding with AI

We are living in a time of rapid digital transformation. With AI tools like Cursor and Figma Make, products can be built through vibe coding and shipped in no time. Speed is becoming the priority, and accessibility risks being treated as secondary.

This workshop introduces a lightweight guide to embedding accessibility essentials into LLM workflows so inclusive practices become part of the process by default. Participants will learn how to start vibe coding responsibly, integrate Figma designs into MCP tools like Cursor, structure prompts for more reliable and accessible results, and use features in Cursor and Figma Make to generate semantic, accessible websites.

Kitty's goal is simple: to enable more people to use AI to create products that are functional, beautiful, and accessible.

Workshop by
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Presentation title: Designing Cognitive Accessibility Systems: Using Everyday Technology as ADHD Accommodations

Many digital systems assume stable attention, reliable working memory, and consistent executive function. These assumptions create barriers for many neurodivergent people. This hands-on workshop reframes executive function challenges as cognitive accessibility design problems and explores how everyday technology can function as assistive infrastructure. Participants learn a framework with three layers:

  • Accommodations — Configuring technology to reduce cognitive load through automation triggers, environmental cues, and memory externalisation.
  • Observability — Using behavioural signals from devices such as screen time data and usage patterns to understand how systems function.
  • Feedback loops — Designing systems that reveal failure points and adapt over time rather than relying on perfect user behaviour.

Participants will map cognitive barriers, redesign environments to carry cognitive load, and build simple cognitive accessibility systems using everyday technology.

Workshop by

Performers

  • Portrait photo of Joschi Kuphal

    Joschi Kuphal

    Designer, programmer, lecturer, event organiser and restless tinkerer from Nuremberg

    Joschi is working on the web since the mid 90s and founded the web agency tollwerk in 2000, which he continues to shape to this day. He has shared leadership of tollwerk with his team in an equal, cooperative and self-organizing way since 2022. He launched a couple of event series like the border:none and Material conferences, the Accessibility Club and the CoderDojo Nürnberg. He's occasionally running IndieWebCamps, hosting the monthly accessibility webcast technica11y and used to be one of the driving forces behind the Nürnberg Digital Festival.

    Internet
    Mastodon
    LinkedIn
  • Portrait photo of Tobias Aubele

    Tobias Aubele

    Professor in the field of usability, human-computer interaction and accessibility, head of the e-commerce degree programme and consultant

    Tobias is a professor of e-commerce at the Technical University Würzburg-Schweinfurt (THWS) and a consultant. Before joining the university, he worked for more than 15 years in an international multi-channel company in various management positions, most recently as Head of E-Commerce, including with the babywalz brand. He heads the laboratory for conversion optimisation and user experience at the Faculty of Computer Science and Business Informatics.

    Internet
    LinkedIn
  • Portrait of Erik Gustafsson Spagnoli

    Erik Gustafsson Spagnoli

    Accessibility Specialist

    Erik is a beer-and-rock-music-loving father of three with a passion for making accessibility a priority for organisations. As an ex-frontender he has an understanding of how developers work which helps giving concrete advice that works in a real workspace.

    Internet
    LinkedIn
  • Portrait of Daniel Göransson

    Daniel Göransson

    Accessibility specialist

    Daniel is a blind front-end developer, UX-designer and an accessibility specialist that enjoys going to movies, playing sports and gaming. I help developers and designers create beautiful interfaces that work for everyone.

    LinkedIn
  • Portrait of Kitty Huang

    Kitty Huang

    UX/UI Designer and accessibility advocate

    Kitty is a UX/UI Designer passionate about creating digital experiences that are intuitive, inclusive, and genuinely usable for everyone. She works across human-centered design, accessibility, and emerging technologies, with a growing focus on AI-driven experiences.

    LinkedIn
  • Portrait of Olivia Richter

    Olivia Richter

    Web designer, creating websites, focus on accessibility

    Olivia bridges the gap between playful curiosity and digital accessibility. She creates interactive educational games that teach accessibility and awareness in a fun way. During her day job, she is a self-employed web designer, developing accessible WordPress websites for freelancers and small companies.

    Internet
    LinkedIn
  • Portrait of Leonie Theissen

    Leonie Theissen

    Designing brands and communication for an inclusive world

    Leonie has been working as a Senior Art Director at a big German tech company, where she led an "Accessibility Guild" as a grassroots initiative together with like-minded colleagues. While visual communication is her beloved profession, inclusion and accessibility are her true passions. In her second role as an elected disability representative, she also pursued accessibility improvements in workspaces, buildings, and provided counselling on inclusive labour rights.

    LinkedIn
  • Falko Melz

    Accessibility consultant, strategist, and advocate for inclusive digital transformation

    Falko has 15 years of experience in IT, driving digital transformation in gaming, banking, and the public sector. Despite a visual impairment, he has led large-scale IT projects and specialized in digital accessibility. Now, as an independent consultant, he helps organizations develop strategies that go beyond compliance, demonstrating how digital inclusion can be a key driver of innovation and usability.

    LinkedIn
  • Portrait of Ronny Hendricks

    Ronny Hendricks

    Veteran neurodiverse accessiblity specialist

    Veteran neurodiverse accessibility specialist with a background in web development and social work. Ronny has worked with small teams up to multinationals building accessibility maturity. When not working to make the web more accessible, you can usually find him cycling or slurping delicious espresso.

    Internet
    LinkedIn
  • Portrait of Eleanor Beilby

    Eleanor Beilby

    Learning Technologist | Cognitive Accessibility & ADHD Advocate

    A learning technologist and digital accessibility advocate specialising in cognitive accessibility and ADHD. With a background in app design and learning technology, their work focuses on how everyday technologies such as smartphones, automation systems, and AI can be configured as cognitive accessibility systems that reduce cognitive load and support executive function for neurodivergent users.

    Internet
    LinkedIn

Location

Technische Hochschule Würzburg-Schweinfurt
Sanderheinrichsleitenweg 20
97074 Würzburg , Germany
49.7776366 9.9607778
Open map view / route planning

Hosts

  • Portrait photo of Joschi Kuphal

    Joschi Kuphal

    Designer, programmer, lecturer, event organiser and restless tinkerer from Nuremberg

    Joschi is working on the web since the mid 90s and founded the web agency tollwerk in 2000, which he continues to shape to this day. He has shared leadership of tollwerk with his team in an equal, cooperative and self-organizing way since 2022. He launched a couple of event series like the border:none and Material conferences, the Accessibility Club and the CoderDojo Nürnberg. He's occasionally running IndieWebCamps, hosting the monthly accessibility webcast technica11y and used to be one of the driving forces behind the Nürnberg Digital Festival.

    Internet
    Mastodon
    LinkedIn
    Github
  • Portrait photo of Tobias Aubele

    Tobias Aubele

    Professor in the field of usability, human-computer interaction and accessibility, head of the e-commerce degree programme and consultant

    Tobias is a professor of e-commerce at the Technical University Würzburg-Schweinfurt (THWS) and a consultant. Before joining the university, he worked for more than 15 years in an international multi-channel company in various management positions, most recently as Head of E-Commerce, including with the babywalz brand. He heads the laboratory for conversion optimisation and user experience at the Faculty of Computer Science and Business Informatics.

    Internet
    LinkedIn